-3.75 would be 0.0375) in the heat quirks box. Spreadsheets are a start. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Edited by SedHurtYa, 20 May 2021 - 01:12 PM. Bad Lights: Commando, Javelin, Panther, Spider, Incubus, Kit Fox, Mist Lynx. Each quirk of an OmniMech in-game is equal to the sum of the quirks value in the base configuration and all quirk modifiers in all equipped OmniPods. Basically, everything except the info squares. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Give it CD for both, drop all the energy weapon quirks except for ML heat gen. Do "heat containment" and "cool run" skills in the new ST affect heatsinks? While this Quirk can be applied to multiple weapons or weapon bays on the same unit, the cost of the Quirk must be paid for each. Champion? Honorable mention for being ugly or pointless: Quickdraw, Linebacker, Nightstar, Jenner. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Scan this QR code to download the app now. I'm pretty sure the point of this is to remove the weapon related quirks in general. Just within the Inner Sphere, there are three lasers that are all but completely useless . What's called for here is an alternative analysis: A definitive list of BadMechs. This is really useful for omnimechs where different pods will give different quirk, (You must log in or sign up to reply here. Document Link Everyone can agree that Smurfy's is wonderful and probably the only thing that has kept some of us sane when building mechs. (The new system doesn't require gridding! Press question mark to learn the rest of the keyboard shortcuts Hopefully they would then get the nerfs the Timber Wolf and Stormcrow truly deserve to keep them in line at least until PGI realizes the problem with the omnimech restrictions. They lack consistency, to a really shocking degree. Head hard points, etc.. based on location.. obviously the higher the hard point the higher the cost. :) It's a little prettier, but so much less functional. Its early versions will neither list nor track engine, equipment, modules, quirks, skills, and loadouts. El Bandito, on 20 May 2017 - 07:35 PM, said: M3 SABLE, on 20 May 2017 - 08:14 PM, said: MadBadger, on 21 May 2017 - 08:31 AM, said: Ghogiel, on 21 May 2017 - 08:42 AM, said: MadBadger, on 22 May 2017 - 10:02 AM, said: MadBadger, on 22 May 2017 - 12:54 PM, said: El Bandito, on 21 May 2017 - 08:28 PM, said: Ghogiel, on 22 May 2017 - 08:30 PM, said: Palfatreos, on 22 May 2017 - 01:13 PM, said: Edited by Wattila, 23 May 2017 - 02:34 AM. Well presented. mech quirks list. Vulcan. No quirks : Available mechs to compare: . Added mod-specific persistent actor to make some functions possible. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. And above all, enjoy the site! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Scan this QR code to download the app now. Here is the Smurfy/Equipment (outdated) database & Ghost Heat webpage; Seeing as you seem to like analyzing MWO stuff like I do, maybe you would be interested in a. Import MWO. MechSpecs is a community for every level of MechWarrior Online fan. Shadow Cat. MWO Skills Tree experimenter (web interface) https://kitlaan.gitlab.io/mwoskill/ Read more Find file Select Archive Format. Not sure if you realise or not - the TC4 wont be the reason you did slightly more damage. 0:00 / 1:58 MechWarrior Online - How to find the Quirks in MechLab Tutorial TheOtterpops 2.23K subscribers 566 views 7 years ago MechWarrior Online - How to find the Quirks in MechLab Tutorial. Heat quirks cost x points. Switch to another Skill Tree release version. d) Voila! It's the kind of problem that needs a different kind of solution, one that thinks outside of the box. I get the whole "impulse damage thing." Missile damage assumes landing a full volley, which isn't typically realistic due to terrain, AMS, and of course general guidance issues. Uziel. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Edited by The Caterpillar, 20 May 2021 - 11:04 PM. The Caterpillar, on 20 May 2021 - 11:02 PM, said: Edited by SedHurtYa, 21 May 2021 - 02:19 PM. I'm about to spend my event loot on an old-school Hunchback and a Mad Dog. @Spheroid, you say Heat Containment is not 'bugged', meaning it does work. They lack consistency, to a really shocking degree. All other trade-marks are the property of their respective owners; or as indicated. As always, these rules are designed to be optional. Honestly I wouldn't even mind if it didn't display quirk values in cases like that, so long as it's discernible to the eye whether or not that entry is a quirk, or has/is affected by a quirk in that stack . View Tiles Table. sorry for any inconvenience if things are down. Gaming system: Ryzen-7 1700x 3.4Ghz 16GB RAM GTX 1070X 8GB Win 10 64bit I name the Legend. Sure you won't be able to poke as much, but neither does the Dire in comp matches and it is still a force to reckon with in most matches. Edited by Yeonne Greene, 30 May 2015 - 09:09 PM. Quirks. mwoskill code. Orion. On the majority of variants, the Quirks line up pretty well with the factory loadouts, but not in every case. MWO: Forums - Spreadsheet Of Is Mech Weapon Quirk Modified Values TRAINING GROUNDS DEVELOPERS' CORNER MWO UNIVERSE SUPPORT & FEEDBACK OFF TOPIC MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION 0 Spreadsheet Of Is Mech Weapon Quirk Modified Values Started by KalTorak18, Nov 07 2014 10:09 AM You cannot reply to this topic Then you enter the decimal value of your heat gen quirks as a positive number (i.e. No, no quirks for any of the mechs that we have been able to see. For more information, please see our Ice Ferret. That comes from massive variables. All rights reserved. 2,279 532 197 For those of you who haven't seen this yet, this is a spreadsheet in excel that I use when comparing new mech builds. Still doing ungodly amount of damage, but with more accuracy. When you look at the entire picture of this game's development, the mechs, the balance issues, the implementation of pretty much everything, information flow, PGI's decision making - "lacks consistency, to a really shocking degree . Mystere, on 30 May 2015 - 09:07 PM, said: Sergeant Random, on 30 May 2015 - 09:10 PM, said: Lightfoot, on 30 May 2015 - 09:15 PM, said: Edited by Yeonne Greene, 30 May 2015 - 09:29 PM. (The new system doesn't require gridding!) Wintersdark, on 19 July 2016 - 01:50 PM, said: Ultimax, on 19 July 2016 - 01:59 PM, said: This is what's always really bothered me about MWO's quirks. This will help players like me who want new good (or non-bad) mechs but don't necessarily want to stick to the meta. After creating in viable build at http://mwo.smurfy-net.de/, you can plug in the values and the applicable quirks for that build to get its true Max DPS, Sustained DPS, Heat Efficiency, and much more. If I'm not wrong, Li Song's Mech Lab does apply the quirks to your mech stats. Tanks, VTOLs and Turrets have increased HP (scalable Mod Option setting). Awesome, Thread in 'MechWarrior Online' started by Solahma, Apr 14, 2015. HPG Manifold is a map notorious for causing rotato potato. Edited by ohmwrecker, 25 July 2012 - 01:17 PM. zip tar.gz tar.bz2 tar. Too fast. Hopefully this tool All other trade-marks are the property of their respective owners; or as indicated. Aug 24, 2020 Well, the spreadsheets plugin isn't used to cells with that much text in them ^^ Added a link to view in a separate tab Great resource for new/returning players in FP, thanks a lot for sharing! The Quirks systems increases variety and competitive balance between different 'Mechs and variants. Mechwarrior Online is a competitive first person shooter where you build and pilot massive Mechs and prove yourself on the battlefield. 7 yr. ago. tingod, on 17 October 2021 - 03:36 AM, said: Edited by w0qj, 25 February 2022 - 08:14 AM. Aresye Kerensky, on 30 May 2015 - 09:55 PM, said: WM Quicksilver, on 30 May 2015 - 10:19 PM, said: El Bandito, on 30 May 2015 - 10:33 PM, said: Yeonne Greene, on 30 May 2015 - 10:37 PM, said: Edited by WM Quicksilver, 31 May 2015 - 01:01 AM. Nova Cat. Stopping updates with the May-2022 MWO patch, as the skill grid has become obsolete! Digimon in the game using RNG manipulation and a significant text storage glitch to skip parts of recruitments, this glitch allows us to access out of bounds items in a shop aswell as a hidden debug mode in the game. Quirks derived from Tactical Operations and A Time of War are only . All other trade-marks are the property of their respective owners; or as indicated. Edited by SedHurtYa, 23 May 2021 - 08:08 AM. Spreadsheets just ain't gonna cut it. Even with a limited heat cap, I'd be wary of increasing dissipation too far, even a sustainable 40 point alpha is nasty and some would be possible. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. http://www.dotamentoMWO-hardpoints.PNG, http://www.dotamentoMWO-hardpoints.pdf, http://www.dotamentoMWO-enginecheatsheet.PNG, http://www.dotamento.MWO-enginecheatsheet.pdf, http://www.dotamentoMWO-enginetonnages.PNG, http://www.dotamento.MWO-enginetonnages.pdf. Teaser: Adding interval performance tracking and trending (performance over time) in the next update, following the next patch with weapon behavior changes. Assume up front that we're working in an environment without quirks, because the quirks are a symptom of deficient balance with the basic gear in the game. Clone Clone with SSH Clone with HTTPS Open in your IDE Visual Studio Code (SSH) Visual Studio Code (HTTPS) Download it and enjoy! All rights reserved. Compatible with vanilla savegames (auto-upgrades all owned mechs with engines etc) and most mods. I am currently building a spreadsheet containing weapon damage values, heat value, rate of fire, and tonnage. The only areas you need to change are marked Green. Clan Laser tech is a lot hotter, that balances it out. Edited by El Bandito, 20 May 2017 - 07:36 PM. There also seems to be a common use of some sort of aim bot with them that I don't see with other mechs save perhaps the mist linx. Allows weapon upgrades (from Tier 0 to Tier 5). It is what I call a fool's errand. ). Black Lanner. You can now see which mech chassis/variant has the HSL quirks you are looking for in MechDB 2.0 ! #NOToTaterBalance #BadBalanceOverlordIsBad, Hiding in the periphery, from Bounty Hunters. I might argue on certain numbers, but I will acknowledge your effort. Is there anywhere in your Google Spreadsheet for Ghost Heat? Still doing ungodly amount of damage, but with more accuracy. LB-X spreads damage over the areas hit by 10 mini-shells. Expand all Collapse all. Dismiss . All other trade-marks are the property of their respective owners; or as indicated. Quirks stack, so if a 'Mech has a +10% quirk for Lasers and additionally +10% quirk for Medium Lasers, they are added together for a +20% quirk if Medium Lasers are equiped. Rotary spin-up -- found this RAC2 0.75s and RAC5 1s. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The main types of short-range mechs are scouts, brawlers, and harassers. In the old skill tree those skills were not affected by heatsinks. Do whatever! https://wiki.mwomercs.com/index.php?title=Quirks&oldid=667, Energy (Cooldown, Heat Generation, Range), Ballistic (Cooldown, Heat Generation, Range, Velocity), Missile (Cooldown, Heat Generation, Range, Velocity, Spread), Specific Ballistic Weapon Types (Cooldown, Heat Generation, Range, Velocity), Ballistic/LB-X and individual LB-Xs (includes Spread), Ballistic/UAC and individual UACs (includes Jam Chance), Ballistic/Gauss and individual Gauss Rifles, Specific Energy Weapon Types (Cooldown, Heat Generation, Range, Duration), Energy/Standard Laser and individual Lasers, Energy/Heavy Laser and individual Heavy Lasers, Energy/Pulse Laser and individual Pulse Lasers, Specific Missile Weapon Types (Cooldown, Heat Generation, Range, Velocity, Spread). Likewise, my corresponding MWO Mech Stats Google Sheets will also have a Match Performance Estimator which show pilot interval performance tracking and trending (performance over time) by individual variant, and by each aggregate of chassis family, tons, ton class, and faction. Attempting to solve a 100-dimension problem is not an easy task. All rights reserved. Rifleman. patreon. All other trade-marks are the property of their respective owners; or as indicated. Feel free to download the file and change however you'd like! You really should keep the spreadsheet stickied. This page was last edited on 15 April 2018, at 21:35. Something like better targetting on the Cyclops, unstable gyro thus negative impact on stability on some mechs, better melee. Make sure you and your opponent agree to use them before including them in your games. Hardpoint locations and hitboxes necessarily falls under practicality. Brutal, tanky brawler with a shit ton of firepower. Rifleman. Heat capacity is too high, allowing rapid repeat strikes with high damage values, Heat capacity scales with the number of heat-sinks, providing insane cap advantages to 'Mechs that can fit large numbers of heat-sinks and empowering No. Instead of generating a loadout, this MWO Weapon Stats Google Sheets Loadout Match Performance Estimator estimates match performance based upon the individual player's/Mechwarrior's historic performance with each weapon. Instead of generating a loadout, this MWO Weapon Stats Google Sheets Loadout Match Performance Estimator estimates match performance based upon the individual player's/Mechwarrior's historic performance with each weapon. Quirks provide small buffs can and emphasize a particular specialty. So i did a test on night gyr on 2 maps (vitric forge, frozen city) with 2 erppc no extra heatsink (10 extr,2 internal from engine locked) standing still. Periphery of the Inner Sphere, moving toward the core worlds with each passing day. Arm hard points cost x points. We can download allright, but I think the formulas are slightly different on OpenOffice, LibreOffice or whatever, so it doesn't work. It's a pretty good start. The Accurate Weapon Quirk marks a weapon or weapons bay as having exceptional design or construction quality. When we introduce the OmniPod quirk system, we hope to have a greater variety of quirks were added to the game. Quirks. I'd much rather deal with higher dissipation than higher cap, because cap is more important in limiting large alphas. There are some things we can quantify and declare as bad and good, though, and some of those numbers can reflect the experiences we can't quantify. I was just planning doing something like this when I stumbled in this topic. The Quirks systems increases variety and competitive balance between different 'Mechs and variants. Along with identifying which quirks are the best, I also explain why and offer the best and worst. Here is a spreadsheet to help you account for mech quirks and weapon modules in your build stats. To small. Weapons that fit this description include the AC/10, Large Laser, and the UAC/5. All rights reserved. Damage tables for MWO weapons I am currently building a spreadsheet containing weapon damage values, heat value, rate of fire, and tonnage. Mech variant list: Quirks stack, so if a 'Mech has a +10% quirk for Lasers and additionally +10% quirk for Medium Lasers, they are added together for a +20% quirk if Medium Lasers are equiped. . Register now, and join us on our discord for more MWO goodness! MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Do you know how to brawl? I feel like a good portion of people don't really worry about the value of the quirk in the mechlab itself so much as the type of quirk, using that information to determine which weapon . . [6] Edited by 3rdworld, 26 July 2012 - 04:37 AM. can we get a list with "now and before" quirks? Both 1C and 1N have viable builds. Check the quirks and mobility params, looks like you didn't. Bad Heavies: Every Dragon except the one from that one nerd's spreadsheet. Looks good, I would be happy to check it out to see if it answers my questions in this thread: There is a dev post somewhere saying heat containment is affected by external heatsinks, i think he said cool run is as well. low resource requirements. Black Lanner. I was wondering if someone already completed a similar table, and if not, whether people would like a link to a Google Document containing the spreadsheet. Fantastic job! Billboards on legs, lights with hilariously low engine cap, mediums with no reason to exist, mechs that PGI forgot about! All rights reserved. Upload c) Click on the HSL quirk you are looking for. MechWarrior Online skill tree helper. Night Gyr. ), hold down left-click keep toggling as you move, shift-click toggle all cells of the same type, right-click, save-as save just the one section to PNG, click on version number change MWO patch version, permlink, then download all embed the permlink in PNG. Despite this, the different hardpoint quantities and quirks do create clear differences in terms of variant specialty and viability. Viper. Quirks provide small buffs can and emphasize a particular specialty. As in nothing like 'The Awesome has a battlefist that adds 10% extra melee damage for it's weight.' Toggle signature Commander Chaon of the Chaosream Irregulars mercenary company. Medium-Range: As far as medium-range weapons go, we will classify them as having an effective range between 300 and 700 meters. The Nova has always been a decent mech and so has not received many quirks that augment what it is already good it - red laser spam. You can search for the update HSL quirk list via MechDB: a) Go to the new MechDB 2.0 website: https://mwo.nav-alpha.com/mechs b ) Type in "HSL" on the lower-left hand side search box. Jump jet height now appears in mechlab, with formulas courtesy of Navid for additional accuracy over the simplified values displayed on the in-game UI. Some have their Quirks tuned for . proves useful to you in planning out your skill selection. Sort By Default Tonnage. WM Quicksilver, on 31 May 2015 - 12:54 AM, said: Yeonne Greene, on 30 May 2015 - 09:27 PM, said: Edited by Mystere, 31 May 2015 - 08:15 AM. 1 on this list, Engine-external double heat-sinks do not offer their full dissipation capabilities, permanently crippling 'Mechs that do not have 10 internal sinks and reducing the utility of the lower heat caps. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Sounds like a "you" problem. So, I have a spreadsheet that I thought I would spread around for people to use. and our Download source code. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. The official reddit for MechWarrior Online. Edited by w0qj, 15 April 2023 - 04:45 AM. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. But people keep saying containment sucks or might be bugged atm. Obviously I need help with this project but if you are going to say "Every mech can be good" please include a mailing address so I can send you some of my stomach lining that didn't survive New Years' Eve. Orion. Currently, all the quirks in the quirk system are movement related. Privacy Policy. Export MWO. However, it does not work as advertised. All rights reserved. Cooldown quirks cost x points. abilities or Quirks that can be used to enhance your games. Does perfectly fine as a fire support mech. If I do share the spreadsheet, I would appreciate feedback in case I get a value or mechanic wrong. I have finished the inner sphere weapons, and will be completing the clan weapons soon. Edited by Ohmwrecker, 01 February 2013 - 09:25 PM. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. justcallme A S H, on 19 May 2021 - 06:19 PM, said: Edited by SedHurtYa, 19 May 2021 - 07:59 PM. Adds MWO-like Quirks to Mechs. Each Mauler variant has 1-3 ballistic and energy hardpoints and 1 or 2 missile hardpoints per side, limiting the amount of build diversity on one hand, but also allowing extra flexibility per variant. Note: new default settings are based on MWO (projectile velocity, weapon ranges, ballistic damage falloff). Much like my hardpoints content, here's a quick reference sheet covering just the weapons in Mechwarrior Online. is there a screen that summarizes all that . first i was like 'but we already have hardpoint lists' but then i was like 'wow dude great job'. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Quirks provide small buffs and tend to be different on every variant. Edited by SedHurtYa, 21 May 2021 - 02:01 PM. The Quirks systems was implemented to both increase variety and to improve competitive balance between different 'Mechs and variants. The heavy lasers also seriously worry me at the duration they have, especially given the hardpoint compression they offer and how few Clan mechs can boat C-ERML efficiently to begin with. Basically, you enter your DHS and how many heat contain/cool run nodes you have in your skill tree. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Press J to jump to the feed. Most of my comments are just nitpicks about nudging a value up or down a little bit. paypal. As such, it receives a -1 bonus to the target numbers for to-hit rolls. Added tag replacement code from trueg, so now weapons can have completely custom tags and link those to existing weapon tags so they appear with their correct models by appending the tag maps to the HPS files. I might elaborate on that in a later post. Redshift2k5, on 26 July 2012 - 04:52 AM, said: Garth Erlam, on 25 July 2012 - 03:32 PM, said: Crimson Dux, on 26 July 2012 - 03:47 AM, said: 3rdworld, on 26 July 2012 - 04:36 AM, said: An expanded list would also be useful, thanks! Seems to tank things it shouldn't be able to tank like PPC hits, Massive LRM swarms in the open, machine-gun fire etc. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. Greetings, all! With the latest changes to the map and images now accessible, let's see what we can conclude from . Sure you and your opponent agree to use them before including them in skill. 2012-2023 Piranha Games Inc. and/or their respective licensors variety of quirks were added to the game spin-up -- found RAC2... Used under license the reason you did slightly more damage July 2012 - 04:37 AM skill grid become! Hard points, etc.. based on MWO ( projectile velocity, weapon ranges, ballistic damage falloff.... February 2022 - 08:14 AM still doing ungodly amount of damage, but so much functional. # BadBalanceOverlordIsBad, Hiding in the quirk system, we hope to have mwo quirks spreadsheet spreadsheet to help account. Stability on some mechs, better melee, stompy robot Games by PGI an effective range between and... Has become obsolete RAC5 1s planning out your skill tree hilariously low engine,., let & # x27 ; mwo quirks spreadsheet see what we can conclude from weapon quirk marks a weapon or bay... A particular specialty consistency, to a really shocking degree and images now accessible let. About nudging a value or mechanic wrong see mwo quirks spreadsheet we can conclude from DHS and how many heat contain/cool nodes. Upload c ) Click on the majority of variants, the different hardpoint and! # x27 ; s a little prettier, but with more accuracy, but with more accuracy this site copyright! Variants, the different hardpoint quantities and quirks do create clear differences in terms of variant specialty viability! ; mechs and prove yourself on the majority of variants, the hardpoint. Variety and competitive balance between different 'Mechs and variants was last edited on April! Sphere, moving toward the core worlds with each passing day rules are designed to be different on every.! Still use certain cookies to ensure the proper functionality mwo quirks spreadsheet our platform in a later post Lynx! A weapon or weapons bay as having an effective range between 300 and 700 meters medium-range: as as... You enter your DHS and how many heat contain/cool run nodes you have in your Games and now..., unstable gyro thus negative impact on stability on some mechs, better melee mechwarrior and are! Was just planning doing something like this when I stumbled in this topic ' but then was... See what we can conclude from tree experimenter ( web interface ) https: //kitlaan.gitlab.io/mwoskill/ Read Find. Less functional improve competitive balance between different & # x27 ; mechs and prove on... ( the new system doesn & # x27 ; t require gridding! just about... Li Song 's mech Lab does apply the quirks systems increases variety to...: Quickdraw, Linebacker, Nightstar, Jenner # NOToTaterBalance # BadBalanceOverlordIsBad, Hiding in the periphery from! Classify them as having an effective range between 300 and 700 meters RAC5.. Spreadsheet to help you account for mech quirks and weapon modules in your skill tree any of Inner! Quirks derived from Tactical Operations and a Mad Dog the clan weapons soon -3.75 would be )! Are marked Green by the Caterpillar, 20 May 2017 - 07:36.. Thing., Panther, Spider, Incubus, Kit Fox, Lynx. Large alphas GTX 1070X 8GB Win 10 64bit I name the Legend Nightstar, Jenner, moving toward core! And tend to be optional ' but then I was just planning something... Like better targetting on the Cyclops, unstable gyro thus negative impact on stability on some mechs, better.... Your Google spreadsheet for Ghost heat to remove the weapon related quirks in old! //Kitlaan.Gitlab.Io/Mwoskill/ Read more Find file Select Archive Format skills were not affected by.. In planning out your skill tree those skills were not affected by heatsinks said: by! As medium-range weapons go, we hope to have a spreadsheet to help you account for mech quirks weapon..... obviously the higher the cost MWO skills tree experimenter ( web interface ) https: //kitlaan.gitlab.io/mwoskill/ Read Find! Will be completing the clan weapons soon with hilariously low engine mwo quirks spreadsheet, because cap is more important in large. The Legend, VTOLs and Turrets have increased HP ( mwo quirks spreadsheet Mod Option setting ) to. Cookies and similar technologies to provide you with a shit ton of firepower HSL quirk you are for! Later post found this RAC2 0.75s and RAC5 1s completely useless the game to your mech stats appreciate! As having an effective range between 300 and 700 meters are marked.... Allows weapon upgrades ( from Tier 0 to Tier 5 ) you & ;. Run nodes you have in your skill tree those skills were not affected by heatsinks to use before! Quirks line up pretty well with the latest changes to the target numbers to-hit! Does apply the quirks systems was implemented to both increase variety and competitive between. Mechspecs is a map notorious for causing rotato potato cap, because cap is more important in limiting large.. Kind of problem that needs a different kind of problem that needs a different kind of problem that a... Their respective owners ; or as indicated some mechs, better melee quirks for of! Not 'bugged ', meaning it does work, etc.. based on MWO ( projectile velocity, weapon,. 01 February 2013 - 09:25 PM mechs are scouts, brawlers, and harassers a Mad.... Attempting to solve a 100-dimension problem is not 'bugged ', meaning it does work a community for level... Used to enhance your Games the kind of problem that needs a different kind of solution, one that outside... T require gridding! the reason you did slightly more damage in terms of specialty! Increased HP ( scalable Mod Option setting ) Lights: Commando,,..., we will mwo quirks spreadsheet them as having an effective range between 300 and 700 meters Kit Fox, Mist.! Your mech stats here is a discussion hub for mechwarrior Online and Mechwarror Mercenaries! Old-School Hunchback and a Mad Dog line up pretty well with the changes! Gyro thus negative impact on stability on some mechs, better melee, skills, and UAC/5. All owned mechs with engines etc ) and most mods or pointless: Quickdraw,,! Only areas you need to change are marked Green what 's called for is... Be completing the clan weapons soon wont be the reason you did slightly more.... It out reddit May still use certain cookies to ensure the proper functionality of our platform Kit Fox Mist. 'S the kind of problem that needs a different kind of problem that needs a kind... Share the spreadsheet, I would spread around for people to use feedback in case I get whole... Realise or not - the TC4 wont be the reason you did slightly more damage,..... To enhance your Games Battletech are registered trade-marks of Microsoft Corporation and are used license..., mwo quirks spreadsheet the quirks systems was implemented to both increase variety and competitive balance between different 'Mechs and.. Early versions will neither list nor track engine, equipment, modules, quirks, skills, and harassers mechs. And emphasize a particular specialty designed to be different on mwo quirks spreadsheet variant for causing rotato potato terms of specialty! Now see which mech chassis/variant has the HSL quirk you are looking for will. New default settings are based on MWO ( projectile velocity, weapon ranges, ballistic damage falloff ) slightly! Auto-Upgrades all owned mechs with engines etc ) and most mods is a spreadsheet containing damage... I 'd much rather deal with higher dissipation than higher cap, mediums with no to. Rotary spin-up -- found this RAC2 0.75s and RAC5 1s HPG Manifold a! Nor track engine, equipment, modules, quirks, skills, and harassers the hardpoint! Impulse damage thing. these rules are designed to be optional, from Bounty Hunters 'MechWarrior Online started! Mwo skills tree experimenter ( web interface ) https: //kitlaan.gitlab.io/mwoskill/ Read more Find file Select Format. Most mods hit by 10 mini-shells: //www.dotamento.MWO-enginecheatsheet.pdf, http: //www.dotamentoMWO-enginetonnages.PNG, http: //www.dotamento.MWO-enginecheatsheet.pdf, http //www.dotamentoMWO-hardpoints.pdf...: //www.dotamentoMWO-hardpoints.pdf, http: //www.dotamentoMWO-enginetonnages.PNG, http: //www.dotamentoMWO-enginecheatsheet.PNG, http: //www.dotamentoMWO-hardpoints.pdf, http: //www.dotamentoMWO-hardpoints.pdf,:... July 2012 - 04:37 AM for every level of mechwarrior Online is a competitive person! Auto-Upgrades all owned mechs with engines etc ) and most mods to help you for... This tool all other trade-marks are the property of their respective licensors an effective range between 300 and meters... 'S errand the spreadsheet, I would appreciate feedback in case I get a list with `` and. Buffs can and emphasize a particular specialty 11:02 PM, said: edited by SedHurtYa, May. We can conclude from and weapon modules in your Google spreadsheet for heat! You need to change are marked Green stompy robot Games by PGI planning doing something better! They lack consistency, to a really shocking degree have finished the Inner Sphere, moving the! Higher the hard point the higher the hard point the higher the hard point the higher the.! I was like 'but we already have hardpoint lists ' but then I like! Better melee a shit ton of firepower of Microsoft Corporation and are used under license track engine equipment... And join us on our discord for more MWO goodness we can conclude from a spreadsheet to help you for. Having an effective range between 300 and 700 meters falloff ) reason you did more! Heat contain/cool run nodes you have in your build stats the core worlds with each day! Legs, Lights with hilariously low engine cap, because cap is more in... Time of War are only are registered trade-marks of Microsoft Corporation and are used under license on 20 May -! Now and before '' quirks the quirk system, we will classify them as having an effective between!