So far I've been talking of Inorganic Materials as items that seem to give always fixed amounts of EXP (800 EXP for a Superconductor and 60,000 EXP for an Ultracompact Reactor). Vanille has very high magic, low strength and HP, and no access to "strike" Ravager abilities, so, like Hope, you'll want a weapon with a high magic stat rather than strength. Each Nue takes a different amount of EXP to max. If you're concentrating more on being a Medic than Saboteur, the Healer's Staff will boost your efficiency in that area. Ultimate Weapons will have stats. just add a Trapezohedron to the Venus Gospel* or Durandal* to get a Kain's Lance and an Omega Weapon). For example, a Black Belt* gives +20% Physical Defense, and the General's Belt that you get immediately after upgrading it with a Catalyst gives only a +18% Physical Defense bonus. Then pick the cheapest ones indicated in the Weapons Checklist table and take them to Tier-3. Obviously you dont want to use an ultracompact reactor on an item that only takes 23,000 exp to level up to the max. ALL RIGHTS RESERVED. For each character, while different weapons upgrade to the same model at the end of the upgrade path, the "ultimate model" retains properties of the base models. Belladonna Wand - Final Fantasy XIII - Guides Gamer Corner Guides Belladonna Wand Character Vanille Description Carved in the image of a poisonous plant, this weapon was once used to tame wild animals. Best Weapons for Lightning, Sazh, and Hope? Most weapons and accessories in Final Fantasy XIII can be leveled up with components. (*) The Hermes Sandals can't be bought and they can't be obtained by upgrading something else, but they can be obtain in unlimited amounts by dismantling a Tetradic Crown*. Lightnings Ultimate weapon is the Omega Weapon. This is why even if Ultracompact Reactor is more efficient, it's not necessarily the best choice when the EXP to add is small. Equipping equipment pieces that belong to the same synthesis group can grant additional synthesized passive abilities. In the early game, take advantage of the Hawkeye's greater magic and Magic Defense synthesis group before its lack of special property makes one of the other weapons more appealing later on. You know how to squeeze every last drop of exp out of each component if you so desire. To get to the Ultimate Weapon, you must level up from the base weapon to the second weapon, then use a Trapezohedron to get the third (Ultimate) weapon. Synthetic components will decrease your multiplier, but give a lot of exp. It's enough to have a single Ring of a certain element to be able to obtain the others (grade-1 can be upgraded to grade-2; grade-2 can be upgraded to grade-3; grade-3 can be dismantled to get grade-1). Just for curiosity, these are the missions: - Cie'th Mission # 45 - Tiger Claw- Cie'th Mission # 46 - Dragoon Lance- Cie'th Mission # 47 - Malphas- Cie'th Mission # 48 - Aldebarans- Cie'th Mission # 49 - Organix- Cie'th Mission # 50 - Sacrificial Circle. If an item doesn't seem to offer much experience, even in the presence of a large multiplier, check its sell price. Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all ultimate . The most effective way to increase the EXP of an item is by using Organic Materials to give it a certain EXP Bonus (1.25x, 1.5x, 1.75x, 2.0x, 3.0x) before using an Inorganic Material to add EXP (which will benefit from the EXP Bonus added with the Organic Material). After receiving the Omni-Kit in Chapter 4, the game will allow you to modify your equipment with the Upgrade menu at the Save Stations. Each weapon can be upgraded twice with various componentsthe first upgrade is to a more powerful version and the second is the final ultimate version of the weapon. Next to each weapon is detailed with its tier, the exp needed to max-level it, and what catalyst it needs to transform. Any given weapon can be upgraded to a star rank, meaning that without a special item it is maxed out. Its sorted by character, as well as giving you plenty of information; item exp, gil costs, and weapon names, for example. Don't be fooled by the Tigerclaw's great statsyou'll be attacking very slowly with the Leadenstrike and Ironstrike properties, and you won't be doing enough damage to make the Adamancy synthesis group's ability useful either. For example Lightnings ultimate weapon, Omega weapon, confers an ATB +1 bonus. Vanilla uses staves, but they arent like the typical staves of Final Fantasy. In addition, you will need 15 P, 13 U, 4 C, 4 A, 1 D, 11 S. If . If that's not your case (say you've missed a weapon in a treasure somewhere where you can't go back), then it should be simple enough for you to act accordingly and use the Shop page info and the previous EXP tables to find, get, and upgrade whatever you've missed. Their icons look like rocks. Listed below is the Tier 2 weapon, how much EXP it takes to max level it, and how much it takes to max-level its variant of the Total Eclipses. Assuming that you wisely decide to farm Scarletite against the Sacrifice enemies of Orphan's Cradle and Eden (either area is ok), Dark Matter against Shaolong Gui, and Trapezohedron against Long Gui, you'll still need to buy: - 31x Perovskite (930,000 Gil)- 13x Uraninite (585,000 Gil)- 5x Adamantite (1,100,000 Gil). Moreover, you should already have these accessories (the grade-1 elemental accessories) from treasure spheres in the first Chapters of the game. So what else is there to the story? There are missable items that can permanently void you the opportunity of unlocking Treasure Hunter due to their limited stock in the Post-Ending game world. Blazefire Saber: Buy: Up In Arms EXP: 24,600 Catalyst: Perovskite Tier 2: Flamberge, Axis Blade: Buy: Plautus Workshop EXP: 66,7, 50 Catalyst: Adamantite Tier 2: Enkindler, Edged Carbine: Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Razor Carbine, Lifesaber: Buy: Plautus Workshop EXP: 70,850 Catalyst: Scarletite Tier 2: Peacemaker, Gladius: Buy: Up In Arms EXP: 54,800 Catalyst: Uraninite Tier 2: Helter-Skelter, Organyx: Buy: Gilgamesh Inc. EXP: 20,100 Catalyst: Cobaltite Tier 2: Apocalypse, Hauteclaire: Buy: Gilgamesh Inc. EXP: 54,800 Catalyst: Uraninite Tier 2: Durandal, Lionheart: Buy: Plautus Workshop EXP: 63,060 Catalyst: Scarletite Tier 2: Ultima Weapon. If you will be using Snow solely as a Sentinel, the Umbra is a better choice, as you will retain your HP and get the Improved Ward property which will reduce damage to your teammates. Sazh uses weapons almost as basic as Fangs: A pair of pistols that he keeps in hip sheaths. Binding Rod: Buy: Up In Arms EXP: 24,600 Cata, Tiger Claw: Buy: Gilgamesh Inc. EXP: 44,760 Catalyst: Cobaltite Tier 2: Wyrmfang, Healers Staff: Buy: Plautus Workshop EXP: 63,750 Catalyst: Adamantite Tier 2: Physicians Staff, Pearlwing Staff: Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Brightwing Staff, Rod of Thorns**:** Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Orochi Rod, Mistilteinn**:** Buy: Plautus Workshop EXP: 66,750 Catalyst: Scarletite Tier 2: Erinyes Cane, Belladonna Wand: Buy: Plautus Workshop EXP: 38,040 Catalyst: Uraninite Tier 2: Malboro Wand, Heavenly Axis**:** Buy: Gilgamesh Inc. EXP: 54,800 Catalyst: Uraninite Tier 2: Abraxas. Sazh is recommended as a support character, so if you plan on using him in a variety of ways (such as Synergist and Ravager), you're not going to want to limit yourself to one stat in particular. Sazh has some interesting weapons, with some giving huge magic or strength stats at the cost of zero in the other stat. Final Fantasy Wiki is a FANDOM Games Community. Upgrading is a simple process, but there are rules to follow and things to know before you spend your materials. Synthetic Components. The weapon you choose for Snow mainly depends on the role he'll be playing. What characterizes them is the sentence "Can be sold for a premium" in their in-game description. The cost of Catalysts is not factored in the Cost column, but it's added separately in the third column. I will indicate only the cheapest source. So what do you equip on him? The efficiency is not always obvious, since items have different costs, but you can easily calculate it by dividing the EXP_Given / Gil_Cost. You could also drop them in one at a time, but theres no benefit to doing so over method 2 it just takes more time. After doing so, he will finally unlock this achievement for you: Congratulations on your 1,000 G and thanks for reading! Moreover, you'll need these Catalysts: 1x Rhodochrosite, 1x Cobaltite, 18x Perovskite, 6x Uraninite, 1x Mnar Stone, 2x Adamantite, 4x Dark Matter. Sometimes some accessories have "empty" rows. Money components will do almost nothing for an item, but can be sold for money. The monster's magic power; a typical magic attack will deal approximately this amount of damage. A monster's chain resistance indicates how quickly its chain meter fills up; a chain resistance of 70 is . Near the path between wrecked train cars, guarded by a Vetala. So first go to a save point to access a shop in order to sell your Platinum. The grand total for a diligent player that will only have to farm the least possible is 6,495,180 Gil. Ergo, the Ultracompact Reactor is better. The "Catalyst Cost" column will be left blank for accessories that can be both bought and obtained via upgrade of other items (this, again, is because buying from a Shop is always cheaper than getting items via upgrade of their lower version). There are many of each, but only a few are necessary for weapons. For platinum, you need to kill the bigger ones, with individual legs. At this point, that item can be "promoted" to its higher version by using a specific Catalyst, which depends on the item. Lightning uses a spectacular weapon with showy flips and transformations; its a collapsable gunblade. Hope's weapons are mainly geared towards magical use, and that should be your deciding factor, as he can't learn any of the "strike" Ravager abilities even if you wanted to make that his primary role. To give you an idea, these are the base EXP values added by a Superconductor and an Ultracompact Reactor in relation to the Rank of the item you want to upgrade: In any case, I'll tell you the amount of Materials that you need to use to upgrade every piece of equipment in a table of the section below, so you won't have to actually make any kind of calculation since the "results" are already all there. It goes without saying that if you upgraded weapons to Tier-2 during the story (for example, if you got a Venus Gospel* for Fang and a Durandal* for Lightning like suggested in the Story Walkthrough pages), instead of upgrading the Tier-2 weapon suggested to Tier-3 you want to just upgrade the ones you've already spent items on (i.e. You can also use Vibrant Ooze and Barbed Tail (instead of the Sturdy Bones), indiscriminately, since they are worth just as much. If its a reward for a mission, its only the first time you complete it; most missions have worse rewards for repeat clears. Choosing a weapon. Hopes Tier 2 weapons are all much stronger than their Tier 1 counterparts, once you level them up a little. Remember that the achievement will not unlock immediately after you get the last piece of equipment in your inventory, but you have to go talk to Bhakti in Oerba! Even if, as we saw earlier, the Superconductor is less efficient than the Ultracompact Reactor, it's also true that not every item (especially the lower-grade Accessories) requires big amounts of EXP to be upgraded. If you added them one by one, the first one would lower or reset the EXP Bonus, and the second one wouldn't benefit from the bonus anymore unless you re-applied it with more Organic Materials. Organic components give little experience, but they increase . There are two reasons this is your first completely maxed weapon: 1) Fang is a straight badass and opens up great pre-postgame farming once you get that last ATB slot 2) Maxed, it can be dismantled into 3x TRAPS, saving you a lot of farming. These drop from Sacrifices in the final areas of the game. Simple. For instance, the Hauteclaire weapon can be upgraded to Durandal first, and then further upgraded to Omega Weapon. For example, the shop Leonora's Garage offers many Inorganic Materials at different prices, and the general rule is that the items that give more EXP are more expensive. Therefore upgrading an item to its superior version will usually give you a small disadvantage at first, but if you invest more resources into the new piece of equipment obtained after the upgrade you will eventually get a better item. You can also obtain these accessories by dismantling the corresponding grade-3 elemental accessory (which you may obtain from a copy of the grade-2 elemental accessory, often received from quests available in the post-ending game). For now, just know that the Superconductor will be used to add "small" amounts of EXP, while the Ultracompact Reactor will be used to add bigger chunks of EXP. Practically speaking, this means that if you want to upgrade a Silver Bangle to max level and you bought the Silver Bangle from the shop, you'll have to refer to the first row, and your Silver Bangle will require 1,560 EXP to reach max Level (starting from Lv 1). But anyway, basically don't bother upgrading weapons at least until you get to Pulse (Chapter 11). As a general rule, after upgrading a certain item to its higher version, the new item will be slightly less powerful than the maxed-out original item. Each Kains Lance takes a different amount of EXP to max. In the case of Synthetic components, only a few of them have an efficient cost-to-exp ratio, while in the case of catalysts, only some of them are necessary for weapons. In total, for both weapons and accessories, you need: 1x Rhodochrosite, 4x Cobaltite, 33x Perovskite, 20x Uraninite, 1x Mnar Stone, 12x Scarletite, 5x Adamantite, 5x Dark Matter, 6x Trapezohedron. Each character has access to eight different weapons which can be acquired through fight spoils, item spheres or shops. Boards. I will write the name of the Tier-1 weapon (the one that is the cheapest to upgrade from Tier-1_Lv-1 to Tier-3) in parenthesis after the name of the Tier-3 weapon (for example, "Omega Weapon (Organyx)"). After that, when youre dealing with tens or hundreds of thousands of exp, the extra 500 or so exp wont matter. Because of this reason, in the Accessories table each accessory will have two rows with EXP values. These are the accessories you need to create: - Wurtzite Bangle (from Adamant Bangle)- Kaiser Knuckles (from Power Glove)- Magistral Crest (from Weirding Glyph), - Champion's Belt (from General's Belt)- Magus's Bracelet (from Witch's Bracelet), - Salamandrine Ring (from Blaze Ring)- Icicle Ring (from Frost Ring)- Boreal Ring (from Icicle Ring Lv 3 obtained in the previous step)- Raijin Ring (from Fulmen Ring)- Nereid Ring (from Riptide Ring)- Sylphid Ring (from Gale Ring)- Gaian Ring (from Siltstone Ring), - Warlord's Glove (from Giant's Glove)- Tektite Buckle (from Glass Buckle)- Ceramic Armband (from Metal Armband)- Safeguard Sachet (from Serenity Sachet)- Dragonfly Orb (from Glass Orb)- Starfall Pendant (from Star Pendant)- Gemstone Necklace (from Pearl Necklace)- Hexbane Talisman (from Warding Talisman)- Pain Deflector (from Pain Dampener)- Effulgent Cape (from White Cape)- Moonbow Anklet (from Rainbow Anklet)- Seraph's Crown (from Cherub's Crown), - Morale Talisman (from Hero's Amulet)- Battle Talisman (from Zealot's Amulet)- Flameshield Earring (from Flamebane Brooch)- Frostshield Earring (from Frostbane Brooch)- Sparkshield Earring (from Sparkbane Brooch)- Aquashield Earring (from Aquabane Brooch), - Connoisseur Catalog (from Collector Catalog); you probably already did this in your playthrough though- Super Ribbon (from Ribbon). If youre following this Final Fantasy 13 Weapon Upgrade Guide, youll want to avoid wasting components. Fangs Ultimate weapon is the Kains Lance. For example, if you need to add 150,000 EXP on an item after applying the 3x EXP Bonus, it would be better to use a single Ultracompact Reactor, which would give (1*60,000*3) 180,000 EXP, rather than using 63x Superconductors (63*800*3 = 151,200 EXP). Next to each weapon is detailed with its tier, the exp needed to max-level it, and what catalyst it needs to transform. That gil would be better spent buying upgrade components. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. Airwing: Buy: Plautus Workshop EXP: 22,440 Catalyst: Uranin, Hawkeye: Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Eagletalon, Otshirvani: Buy: Plautus Workshop EXP: 66,750 Catalyst: Scarletite Tier 2: Urubutsin, Ninurta: Buy: Up In Arms EXP: 33,000 Catalyst: Perovskite Tier 2: Jatayu, Vidofnir: Buy: Plautus Workshop EXP: 66,750 Catalyst: Scarletite Tier 2: Hresvelgr, Simurgh: Buy: Gilgamesh Inc. EXP: 38,040 Catalyst: Uraninite Tier 2: Tezcatlipoca, Malphas: Buy: Gilgamesh Inc. EXP: 33,000 Catalyst: Perovskite Tier 2: Naberius, Alicanto: Buy: Gilgamesh Inc. EXP: 54,800 Catalyst: Uraninite Tier 2: Caladrius. nthetic, Money, and Catalyst. To begin with, here are a few tips to make your life easier, whether youre trying to upgrade just one characters weapon or youre going for everyones Ultimates. You know how the organic and synthetic components work now. Both of them involve using Sturdy Bones, Vibrant Oozes, and/or Barbed Tails. Contents 1 Lightning 1.1 Blazefire Sabre 1.2 Axis Blade 1.3 Edged Carbine 1.4 Lifesaber 1.5 Gladius 1.6 Organyx 1.7 Hauteclaire This guide sets out to give you instructions and item lists that you may find useful for upgrading every weapon in the game. This is because every Tier-1 weapon can only be acquired at Lv 1, and every Tier-2 and Tier-3 weapon can only be acquired after upgrading a Tier-1 or Tier-2 weapon. The lower row refers to the EXP required to upgrade that accessory to max Level starting from a Lv X accessory acquired by upgrading its lower version. 2023 TrueGaming Network Ltd, All Rights Reserved. Each Save the Queen takes a different amount of EXP to max. Weapons and accessories can also be dismantled, returning various rewards in the process. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. The reasons for this should be obvious: the lowest-grade accessory of a certain type (such as the Iron Bangle) can't have the second row, since it can only be acquired as a Lv 1 item, and not by upgrading another accessory. Each Total Eclipses takes a different amount of EXP to max. Help us fix it by posting in its. On the raised central platform, guarded by several troops. Cash them in all at once for big experience. Each weapon has three "tiers", and the name of each weapon will change from one tier to another. I'll factor the cost of the Catalysts after talking about the weapons in the next step. Chapters 11 and 12 are revisitable at endgame) and you'll have to buy them in the shops. Listed below is the Tier 2 weapon, how much EXP it takes to max level it, and how much it takes to max-level its variant of the Nue. Every Tier 2 weapon requires a Trapezohedron to evolve into Tier 3. In such situation, with a 3x EXP Bonus each Superconductor would give (800*3) 2,400 EXP, and it would take 30x of them to add all the 70,000 EXP, which translates into 30*840 = 25,200 Gil. However, as I said a moment ago, the General's Belt can be upgraded to reach a higher level in its turn, and eventually have (at higher Levels) +25% Physical Defense. Note that when you have to apply both few Ultracompact Reactors (1, 2, or 3) and greater amount of Superconductors, you should apply the Ultracompact Reactors first, since they cause the EXP Bonus to decrease less than the "greater amount" of Superconductors, and therefore you'll need to use less Sturdy Bones to get the EXP Bonus back to 3x. The Rigels outperforms all other weapons in strength except the strength-only Pleiades Hi-Powers, and outperforms all other weapons in magic, except for the Deneb Duellers and Aldebarans, which have severely less strength or no strength at all, respectively. 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