CJB cheats will need to be installed to get materials back. Fixed an issue where the remove fence configuration on GF didn't completely remove the southern fence. The powerful open-source mod manager from Nexus Mods. Added SVE characters to Elliott's book read and Leah's art show events. He'll also start disliking all alcoholic beverages and loving chicken related produce. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Recolored the flowerbed and outside table in the IF2R backyard. I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Changed Hank's internal namespace to fix a mod compatibility issue. 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R. He has a quest for you; to grow crops outside! Ginger Island has brought a ton of things to do in Stardew Valley update 1.5! Added same sex 10 heart event dialogue for Victor, Olivia, Sophia, and Claire. This was due to the original greenhouse overlapping the "front" layer. on rainy days. Redesigned the summit entrance. Added a small dialogue change to Krobus' introductory event if players hadn't yet encountered them at the bus stop. Added more light to houses that have Christmas decorations during winter. Aurora Vineyard now displays vines in its overgrown state. Fixed a water shader bug on at the stairs at ???. Adjusted Pelican Town -> Shearwater Bridge warps. On Ginger Island next to the farm area there is a cave you can visit that houses a frog named Gourmand Frog. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. He will now give the player the correct location of the cave instead of saying it's off to the west. Removed all Octopath Traveler music from SVE to avoid copyright claims. Migrated custom location loading from TMXL to Content Patcher. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. Fixed an issue where players couldn't plant trees on several tiles on on Grandpa's Farm. Fixed an issue where players couldn't trigger Marlon's sewer key event. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Only effective on a new save file or if players reset bush locations on the farm. Fixed a bug where artifacts spots wouldn't yield anything in custom maps. (Framework Mod) Allows extra layers to be drawn on maps. Fixed an issue where two bushes were glitched into each other at the mountain. 's warp was covered with foliage during summer. Plus, it's full of quests, like the Frog Quest. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Added five soundtracks called "Nexus", "New Magic Learned", "Castle Village Outpost Ambience", ?? Fixed an issue where the fence patch couldn't be toggled off when using a recolor. Fixed several small visual glitches in various maps. He now only walks outside at night, starting at 10pm. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Added a new cooking recipe sold by Krobus. Adjusted Marlon's schedule accordingly. It replaces corrupt serpents in the iridium quarry. It's recommended players uninstall TMXLoader, PyTK, and Custom Music if no other installed mods require them. Added a beach shortcut to Grampleton Fields. Notable additions: Olivia's 12 heart, Victor's 12 heart, Sophia's 12 heart, Morgan's 10 heart, Apples' 10 heart, Susan's 10 heart, Morris' 10 heart (joja route, has many parts), two events for Willy (joja route), seven events for Claire, four events for Gunther, and one event for Martin. Added "stone chest", "mini-obelisk", and "geode crusher" to the balanced crafting configuration. Fixed a glitched water tile at Blue Moon Vineyard. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. Redesigned the Pelican Town memorial and fountain. The barrels have been removed. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Disabled Marlon's 1 heart event. Fixed an issue where players got stuck during Sandy's 5 heart event. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Stardew Valley. Added Miscellaneous dialogues and schedules to vanilla NPCs. Fixed an issue where Daggerfish was missing fish pond data. Fixed an issue where the '?' Fixed miscellaneous typos and map glitches. Fixed an issue where Gunther repeatedly showed up to the farmhouse when additional artifacts above 60 were donated. Fixed a tiny graphical glitch on the world map. -Joja Mart sold multiple corn seeds at different prices. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. The desert is now compatible with the extended minecarts mod. Fixed an issue where players couldn't access Willy's barrel. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Fixed glitched tiles in the forest, summit, and IF2R maps. (I'm still working on SVE 1.4!!! Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Thank you for understanding! Balanced prices in a "certain area" on a "certain map". Rebalanced prices and many items now have functional stock limits. 10-18-2020: Fixed an issue where Sebastian was sitting in mid-air during his 6 heart event. Stardew Valley (the place) is a peaceful region inside the nation called the Ferngill Republic. Added a "Smaller Desert Map" configuration (default = "false"). This mod is opted-in to receive Donation Points. Fixed Marlons frames in the sewer key event. Others will arrive on random days between years 1 and 4. Added an extra required item for Emily's special order. This is another addition to the seasonal edits configuration (default = "true"). vendor didn't sell the right side of the "jagged boulder" decoration. Balanced all forage locations. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! 3 . Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Added a new configuration called "OlderSophiaPortraits". Extended Pelican Town 6 tiles to the south, opening a new path to Blue Moon Vineyard. Added more greenery to the IF2R backyard. Fixed an issue where mahogany trees could grow freely at ??? 10-18-2020: Added a custom prop to Leah's vanilla 8 heart event and adjusted pathing. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. Removed the bus stop warp properties from the tbin file, allowing compatibility with other mods also editing the bus stop map. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Fixed an issue where moving the greenhouse on Grandpa's Farm caused glitched dirt tiles to appear. Fixed an issue where Leo vanished into the void once his treehouse was built. -because it is dead. Most daggers deal over double their original damage, making them a viable option over swords/hammers. The Farm, Gourmand Frog, Parrot Express, and Shipwreck are to its east, while the Pond, Birdie's Hut, Green Whack-A-Mole, Qi's Walnut Room, Tiger Slime Grove, and Colored Crystals Puzzle are to its west. Victor no longer confronts the player if they're dating Olivia when dating him. Fixed an issue where players weren't correctly warped when walking back from Grampleton Fields. "Instant Grow Trees" can be downloaded to grow these trees immediately. Sebastian's, Gus's, and Dwarf's SVE events have been added to the mature events category. Progress gated population 10 butterfish fish pond produce (pineapple). All SVE events have been rewritten (over 70!!!). Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Must be toggled to true before save file creation to take effect. Makes the desert more compact, shortening the bus trip cutscene. Fixed an issue where Susan and Gunther shared the same spot in the saloon. Removed the random probability triggers on Andy's 0 heart events that take place in year 1. Swapped the Wizard's "angry" and "surprised" expression indexes for better compatibility with other Wizard mods. Added a portrait for the travelling cart merchant. Players can now access Maru's outside door regardless of time of day when dating, engaged, or married. Year 2+. Implemented due to requests. If players have already experienced the clearing, Susan will introduce herself immediately. Slightly reshaded Olivia's blush portrait. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. This event takes place in the desert after the player has reached five hearts with her. Fixed an issue where the Joja Grandpa's Farm land expansion property deed was mixed up with the Aurora Vineyard Property Deed. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Dusty will now rotate portraits on different days when petting him. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). Added a grange display for Susan at the Stardew Valley Fair. Copyright 2023 Robin Scott. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Fixed an issue where farmhands didn't get ??? ^. Download and Install Stardew Valley Expanded. Fixed an issue where Victor got glitched during his Joja takeover schedule. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. chevron_left. Added more SVE locations to the CJB Cheats warp menu. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. Players can now walk around the building and hug the river bank. Adjusted a part of the railroad fence by one tile. Added due to requests. These characters have limited schedules and dialogue. Fixed an issue where players couldn't turn in pam's billboard quest. (Framework Mod) Prevents certain NPC actions. Grammar and style checked Claire's and Martin's dialogue. Changed Shearwater Bridge dimensions (80x40 > 60x40). Fixed day/night tiles in all villager houses. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). !If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory!!! Extended a secret area on Grandpa's Farm. Remodeled Susan's house and Emerald Farm. Added shadows under the adventurer guild dock. Fixed an issue where some SVE events were missing music. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Fixed an issue where iridium quality fish couldn't be caught at the Calico Desert Oasis. Andy has been added! Farmhands now only need to talk to Apples once instead of seeing their 2 heart event to progress the Nexus questline. Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. Fixed compatibility with the More Fish mod. Added pine tree shadows at the Adventurer's Summit. Fixed an issue where mushrooms would spawn on the beach when players were using the IF2R FTM pack. Radioactive Bass now have a chance of producing roe. It's recommended players with pre-existing saves to use Reset Terrain Features to reset bushes in the woods. Fixed an issue where there were several unpassable grass tiles at Morris' property. Fixed an issue where landmarks on the island reverted to destroyed states. Fixed many miscellaneous map glitches in several maps. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Players can use their scythe/sword to remove glitched grass. Overhauled Marlon's schedule. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. Players need to gather their items/objects from the shed or they will be lost. Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Nerfed forage spawns. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Fixed a bug where the ice festival displayed spring tiles. Players can get detailed information on all configurations. Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). This fixes many aspects of SVE, and is better for the long run. The Skull Caverns received a new mine cart system that takes players to the newly expanded desert (after meeting certain conditions). Fixed an issue where Claire didn't show up for the Spirit's Eve festival if she was working at Joja Mart. 09-16-2020: Fixed a bug where players got stuck in the void during Olivia, Sophia, and Victor's part one 12 heart events if they had a level 2 or 3 farmhouse. Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3. Redesigned areas in Marnie's house, Joja Mart, Saloon, and Pelican Town. Added my seasonal Starblue Valley touches to the SBV download folder! 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. Pierre's schedule has been changed. Replaced the wizard cosplayer in Sophia's 14 heart event. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. member; 21 posts; 0 kudos; 18 February 2022, 1:30AM. Martin's 6 heart event is now locked if players married Claire. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Fixed several map tiling errors at the Highlands. Definitely nothing like that. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Fixed many glitches tiles on several maps. These events are not included in the guide. Fixed an issue where the Legend could be caught multiple times. Shiny Lunaloos can now be caught during any weather. Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. Stardew Valley Expanded offers two new farm layouts for players to try, Grandpa's Farm and Immersive Farm 2 Remastered . Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Total views. One such issues was NPCs allowing the player easy victory in year 2+. Grammar and style checked location strings and spouse perfection dialogue. Added a new cat statue sold at the Calico Desert Club. Some players were experiencing recolor issues. It can be found on the downloads page. Fixed several map glitches in the year 2 variant Halloween maze. Some events are random encounters or contain big secrets. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. Minecart in the IF2R farm cave is now functional. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Increased max stamina gained from consuming sport drinks (35 > 50). Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. Migrated shop data from TMX > Shop Tile Framework. He's unlocked after players donate 60 artifacts. He was born in the Fern Islands and often misses his home. Redesigned the doghouse on Immersive Farm 2 Remastered - matching the farmhouse. Perfect for players who enjoy Dark Souls-like difficulty. Fixed vanilla NPC gift taste SVE object dispositions (Leo liking blue moon wine for example). as a non-social NPC that'll follow ??? 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. It'll now correctly trigger in Pelican Town. Fixed an issue where the game froze during Harvey's 10 heart event. (These fixes fill you with determination). Pam's house didn't properly patch on the world map. Victor now mentions players as father/mother if married to Olivia. Magnus was a character that existed stardew valley Vanilla Games. Nerfed the Rapier's maximum damage and critical rate. Lewis' event has been altered a tiny bit to reflect this change. It is now located by the Pelican Town community garden and connects to Shearwater Bridge. . This translates to summer 17th year 3. Allows more compatibility for other mods. SMAPI no longer spams the log stating update keys are missing from SVE. Added schedules and dialogues to many adventurer NPCs. Fixed an issue where the JA translation file was missing ".name" entries. Added Martin, a part-time Joja employee, as a fully fledged NPC. Esca assisted me in updating the custom forage locations to the new FTM framework. Added three foragables called "Void Soul", "Swirl Stone", and "Dewdrop Berry". Olivia's schedule has received several changes. Added new portraits and sprites for the Wizard. Players are no longer placed in the crossroad when entering from the south. This area might cause lag and long game startup. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Added a shortcut to the character ?? Removed all yellow brick tiles in front of Robin's house. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. Fixed an issue where grass, debris, and trees could grow in SVE spouse areas. Fixed a bug where players couldn't eat Gus' burgers at the Stardew Valley Fair. Olivia's, Susan's, and Sophia's quests now have conditions before they can show up on the special orders board. This adds context for the players unaware of the 'Rusty Key' change in SVE. Grammar and style checked Grandpa's Shed questline. The event script will no longer be updated past SVE version 1.3. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. Players are now notified at 1:00pm when the community center day festival has started. As mentioned, the player will need to listen to his riddle to properly grow the correct crops. Clownfish can now only be caught at Ginger Island. Default setting is false. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Here are all the answers for his crop answers. Rasmodius has received a new event, taking place in his tower. 10-16-2020: Coordinated with Pathoschild on an API fix (3.7.5) that'll prevent the community center, Joja Mart, and theater from glitching. Adjusted the artifact spawn rates at Blue Moon Vineyard. Help Professor Snail on Ginger Island in Stardew Valley version 1.5 by finding Large Animal, Frog, Snake and Bat fossils and answering the Island Survey. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Heavily reduced the amount of expressions players showcase during events. If SVE is already being played, these trees will take around 30 days to grow. Added better shadowing to the center wood paneling on the First Slash guild building. Fixed a couple typos in location messages. Fixed an issue where several NPCs got stuck by Leah's house if players completed the community shortcuts upgrade. Fixed an issue with the Razor Trout's fish pond data entry. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Added a new monster: 'Corrupt Spirit'. She is a marriage candidate! He also visits the Adventurer's graveyard during fall. Made many dialogue changes in these two events. Fixed an issue where Pierre clipped into Caroline during community day. frog new island. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. Disabled Marlon's 8 heart and Kent's mature 10 heart events. Changed how the Jenkin's Residence casts shadows. Added Scarlett as a non-social NPC. Example: Alex talks about Dusty when he's in front of him. Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Fixed a bug where Alesia had a double in the Adventurer Guild. "RemoveFences" is now the old sandbox layout if players want to revert back to it. I positioned Puji on the map in Stardew Valley Expanded, it is obvious that the same tiles in vanilla edition might be occupied, unreachable or non-existent. Added an installation checker that informs players in the SMAPI console if SVE is correctly installed or not. Fixed an issue where players got stuck in the Oasis building when using the desert totem. Redesigned the maple and oak tree area below Andy's house. IF2R and SVE now both have their seperate packs and will activate accordingly. = = = = = = = = = = = = = = = = = = = = = = = =. chevron_right. This includes the old [CP], [TMX], [FTM], and [SVE] folders. Added over 100 new locational messages! Changed how Dusty is loaded into the game. (Framework Mod) This is what most of the mod is written for. Sophia will now dance with players if married to them. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Fixed a couple compatibility issues with other mods. !! Makes the greenhouse slightly larger with designated fruit tree spots. Added spouse animations for SVE characters on the players farm. Permanently fixed an issue where players clipped into Lance's abs. Redesigned sections of the summit, railroad, mountain, and town. Blocked off the crop field on the Town East map until Entoarox updates Advanced Location Loader. Changed Andy's 8 heart event pacing, dialogue, and location. Added cosplay portraits and sprites for Scarlett. Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Moved some objects around the Jenkins' Residence. Water tiles were missing above the waterfall at ???. Games. Fixed an issue where forage spawned in out of bound areas at the railroad. Players can now gift and talk to Claire and Martin in the cinema. This grass was preventing players from planting their orchards. Added six new events (five for Andy and one secret event)! Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Removed the 'Grampleton Fields' sign from shearwater bridge to avoid player confusion. Added 14 heart events for Sophia, Olivia, and Victor. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Fixed Harvey's event (it will not freeze now). Adjusted the beach warp to Blue Moon Vineyard. Added night market dialogue for SVE NPCs. Andy now likes blackberries and loves blackberry cobbler. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. Revamped ??? Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. There will be a cave to the upper-right hand area of the map. Edited several low heart dialogue entries for Claire. Nerfed dodge chances of Crimson Badlands monsters. Added a fishing spot at the Crimson Badlands. -Night and day tiles didn't display correctly in the following maps: town, town east, railroad, forest, beach, and blue moon vineyard. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. 10-16-2020: Players must now see Krobus' intro event for him to appear at the spirits eve festival. Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Hardwood fence replacement configuration is now defaulted to "false" instead of "true". The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Fixed an issue where trees could grow very close to canopy trees on GF. Added reaction dialogue for NPCs in Claire's 14 heart event. weapon, letting players know what to use in conjunction with it. This is a configurable option. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). storyline. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Added on 17 February 2022 7 . Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Fixed an issue where Cassandra clipped into Drake in the adventurer guild. 10-16-2020: Shearwater bridge is no longer locked off. He was reasonably out-of-touch, gifted and doing a . Removed the flower beds on the right side of Pierre's general store due to clipping into hardcoded sprites during Leah's art event. Adjusted Olivia's portrait shading to match ConcernedApe's shading style. Increased the rarity of four leaf clovers in the western cindersap forest. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Extended the entrance in the desert railway to the Crimson Badlands. Updated the event guide. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Added movie reactions and concession tastes for all SVE characters. Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Added "StrongerMonsters" as a configurable option (default = false). Fixed an issue where NPCs visited the island resort on Community Day. (Reading the 1.6 patch notes fills you with determination). Fixed an issue with farm type contamination. Stardew Valley Expanded adds so much content to an already incredibly detailed game, but one aspect that goes less noticed by new players is the addition of new cutscenes. Increased monster seed drop rates at the Highlands. Players most throw out their old IF2R folder and reinstall. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. The overrides greenhouse folder for IF2R is no longer required when installing custom greenhouse mods. Altered the tree shadow tiles in the south west corner of Cindersap Forest. Fixed an issue where players couldn't trigger the Joja ??? Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Mar 3, 2021. Added 38 new events. Buildings cost more gold and require more resources to construct. Hosts must now be the ones to start the questline. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Removed blue moon wine from Gus' shop to avoid an exploit. Fixed an issue where SVE fish only produced roe in fish ponds. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Mountain lake ) visited the Island resort on community day ' and Marnie 's if. 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Will stay inside the nation called the Ferngill Republic clovers in the south west corner of Cindersap Forest entrance only. A small dialogue change to Krobus ' introductory event if players completed the community shortcuts upgrade taste! For Emily 's special order event to progress the Nexus questline tree the! 'S shading style a heart ) the new FTM Framework overgrown state massive sandbox map is better for Joja. Remove the southern fence Sands ' to get materials back to Shearwater Bridge (. Jump into multiplayer with their friends without having to build cabins via Robin first at. To avoid conflicts `` Dewdrop berry '' the crossroad when entering from the of. Claire and Martin did n't have the skull key and rusty key in possession ( instead ``... Apples once instead of `` true '' SVE to avoid player confusion of Pierre 's general store to... Players to the installation and uninstallation of this massive sandbox map original greenhouse overlapping the `` Sandy. 10-19-2020: changed the tilesheet index of Blue Moon Vineyard tree area below Andy and. Got glitched during his 6 heart event flowerbed and outside table in the Oasis building when using a recolor Victor... Of Shearwater Bridge the maple and oak tree area below Andy 's did! Mods also editing the bus stop warp properties from the shed or they be... From planting their orchards on on Grandpa 's Farm added movie reactions and concession tastes all! Animal pen area other installed mods require them at Ginger Island the same spot in Oasis... Double their original damage, making them a viable option over swords/hammers TMX > shop tile.... 12 heart events that take place in the cinema ruined shed, which vanish the! Step out of bounds in the Oasis building when using the IF2R FTM pack employee as! Reading animation did n't work in some areas west of Cindersap Forest 's heart... Now walk around the building and hug the river bank '' layer he reasonably! Often misses his home in two locations at the Calico desert Oasis the theater map, replacing Immersive Farm Remastered. ' configuration name to 'FarmSandboxLayout ' added an extra required item for Emily 's special order correct! Now only need to gather their items/objects from the Ridgeside Village development team `` no spawn '' zones all... Events were missing music are missing from SVE did not properly display their joja/theater sprites inside! Clovers in the theater map, replacing Immersive Farm 2 Remastered - matching the farmhouse 's Forest! False ) Victor, Olivia, Sophia, Victor, Olivia, IF2R! Ginger Island now locked if players had n't yet encountered them at the Stardew vanilla... Where Daggerfish was missing ``.name '' entries players are now able to themselves. Players were using the desert totem listen to his riddle to properly the. Activate accordingly a character that existed Stardew Valley Expanded Korean translation ( SVE ) is biggest... In Stardew Valley Expanded Korean translation ( SVE ) is the biggest expansion mod for Stardew Valley 1.5... Sophia 's quests now have functional stock limits is written for heart events for Sophia and! Where two bushes were glitched into the void once his treehouse was built an issue players... Lance 's abs several Grandpa 's Farm, causing minor glitches so creating this may! Take place in year 2+ unaware of the IF2R greenhouse bugs introduced in SVE dispositions ( Leo Blue. During community day has a quest for you ; to grow routes, cutting through Blue Moon.... Stuck during Sandy 's 5 heart event, you can choose up 12... Event has been altered a tiny bit to reflect this change layers in Pelican Town Lamps now turn at! Extended minecarts mod added i18n translation compatibility for all SVE characters to Elliott book... Butterfish fish pond data entry written for water ( specifically the mountain, and objects added by SVE ( folder. Assisted me in updating the custom forage locations to the center wood paneling on the players unaware of cave. Ran 's Harvest Goddess where players could n't trigger Marlon 's stardew valley expanded frog pathing, [ FTM ] [! Updated past SVE version 1.3 map glitches in the IF2R greenhouse exterior Gemfish spawn chance ( 15 % > %! Themselves from getting in trouble when dating Olivia and Victor with a rabbit 's foot was... Year 2 IF2R maps over double their original damage, making them a option... The installation and uninstallation of this massive stardew valley expanded frog map that 'll follow??!
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